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Academic Journal

Effects of active video games on mental health among college students: a systematic review.

  • Authors : Zhao Y; Faculty of Educational Studies, Department of Sports Studies, Universiti Putra Malaysia, Selangor, Malaysia.; Soh KG

Subjects: Students*/Students*/Students*/psychology ; Students*/Students*/Students*/statistics & numerical data ; Video Games*/Video Games*/Video Games*/psychology

  • Source: BMC public health [BMC Public Health] 2024 Dec 18; Vol. 24 (1), pp. 3482. Date of Electronic Publication: 2024 Dec 18.Publisher: BioMed Central Country of Publication: England NLM ID: 100968562 Publication Model: Electronic Cited Medium: Internet ISSN: 1471-2458

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Academic Journal

Mobile game addiction and its association with musculoskeletal pain among students: A cross-sectional study.

  • Authors : Ahmed S; Ahmed Physiotherapy & Research Center, Dhaka, Bangladesh.; Directorate of Students' Welfare, Bangladesh University of Engineering and Technology, Dhaka, Bangladesh.

Subjects: Musculoskeletal Pain*/Musculoskeletal Pain*/Musculoskeletal Pain*/epidemiology ; Video Games*/Video Games*/Video Games*/adverse effects ; Students*

  • Source: PloS one [PLoS One] 2024 Aug 26; Vol. 19 (8), pp. e0308674. Date of Electronic Publication: 2024 Aug 26 (Print Publication: 2024).Publisher: Public Library of Science Country of Publication: United States NLM ID: 101285081 Publication Model: eCollection Cited Medium: Internet

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Academic Journal

Online Games and Cognitive Distortions: A Comparative Analysis in Students with and without Disabilities.

  • Source: European Journal of Investigation in Health, Psychology & Education (EJIHPE). Jul2024, Vol. 14 Issue 7, p1868-1880. 13p.

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Academic Journal

Computer Games Influence on Everyday Social Practices of Students-Gamers

Subjects: Computer Games; Play; Skill Development

  • Source: Contemporary Educational Technology. 2020 11(1):11-19.9

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Academic Journal

Participation in Drinking Games and Predrinking Among University Students in Argentina, Australia, Canada, and New Zealand.

  • Authors : Zamboanga BL; University of Arkansas, Department of Psychological Science, 216 Memorial Hall, Fayetteville, AR 72701, USA.; George AM

Subjects: Alcohol Drinking in College* ; Games, Recreational*; Students/Students/Students/*statistics & numerical data

  • Source: Alcohol and alcoholism (Oxford, Oxfordshire) [Alcohol Alcohol] 2021 Oct 29; Vol. 56 (6), pp. 683-688.Publisher: Oxford University Press Country of Publication: England NLM ID: 8310684 Publication Model: Print Cited Medium: Internet ISSN:

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Academic Journal

Enhancing ESG learning outcomes through gamification: An experimental study.

  • Authors : Zhang F; Center of Smart Campus Construction, Central University of Finance and Economics, Beijing, 100081, China.

Subjects: Learning* ; Students*/Students*/Students*/psychology; Adult

  • Source: PloS one [PLoS One] 2024 May 15; Vol. 19 (5), pp. e0303259. Date of Electronic Publication: 2024 May 15 (Print Publication: 2024).Publisher: Public Library of Science Country of Publication: United States NLM ID: 101285081 Publication Model: eCollection Cited Medium: Internet

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