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Academic Journal

Anodal M1 tDCS enhances online learning of rhythmic timing videogame skill.

  • Authors : Meek AW; School of Health and Human Sciences, Indiana University Indianapolis, Indianapolis, IN, United States of America.; Greenwell DR

Subjects: Transcranial Direct Current Stimulation*/Transcranial Direct Current Stimulation*/Transcranial Direct Current Stimulation*/methods ; Video Games* ; Learning*/Learning*/Learning*/physiology

  • Source: PloS one [PLoS One] 2024 Jun 13; Vol. 19 (6), pp. e0295373. Date of Electronic Publication: 2024 Jun 13 (Print Publication: 2024).Publisher: Public Library of Science Country of Publication: United States NLM ID: 101285081 Publication Model: eCollection Cited Medium: Internet

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Academic Journal

Playing Extensive Games with Learning of Opponent's Cognition.

  • Authors : Liu C; School of Computer Science and Technology, Dalian University of Technology, Dalian 116024, China.; Cong J

Subjects: Cognition* ; Learning*; Algorithms

  • Source: Sensors (Basel, Switzerland) [Sensors (Basel)] 2024 Feb 07; Vol. 24 (4). Date of Electronic Publication: 2024 Feb 07.Publisher: MDPI Country of Publication: Switzerland NLM ID: 101204366 Publication Model: Electronic Cited Medium: Internet ISSN: 1424-8220

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Academic Journal

The impact of digital educational games on student's motivation for learning: The mediating effect of learning engagement and the moderating effect of the digital environment.

  • Authors : Li Y; Graduate School, Rattana Bundit University, Bangkok, Thailand.; Chen D

Subjects: Motivation* ; Learning*; Humans

  • Source: PloS one [PLoS One] 2024 Jan 11; Vol. 19 (1), pp. e0294350. Date of Electronic Publication: 2024 Jan 11 (Print Publication: 2024).Publisher: Public Library of Science Country of Publication: United States NLM ID: 101285081 Publication Model: eCollection Cited Medium: Internet

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Academic Journal

Robustness of performance during domain change in an esport: A study of within-expertise transfer.

  • Authors : Thompson J; Department of Psychology, Douglas College, New Westminster, Canada.; O'Camb JW

Subjects: Learning* ; Video Games*; Humans

  • Source: PloS one [PLoS One] 2023 Dec 07; Vol. 18 (12), pp. e0295037. Date of Electronic Publication: 2023 Dec 07 (Print Publication: 2023).Publisher: Public Library of Science Country of Publication: United States NLM ID: 101285081 Publication Model: eCollection Cited Medium: Internet

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Academic Journal

Conceptualising community engagement as an infinite game implemented through finite games of 'research', 'community organising' and 'knowledge mobilisation'.

  • Authors : Turin TC; Department of Family Medicine, Department of Community Health Sciences, Cumming School of Medicine, O'Brien Institute for Public Health, Libin Cardiovascular Institute, University of Calgary, Calgary, Alberta, Canada.; Kazi M

Subjects: Learning* ; Community Participation*; Humans

  • Source: Health expectations : an international journal of public participation in health care and health policy [Health Expect] 2023 Oct; Vol. 26 (5), pp. 1799-1805. Date of Electronic Publisher: Wiley Country of Publication: England NLM ID: 9815926 Publication Model: Print-Electronic Cited Medium: Internet ISSN: 1369-7625

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