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Academic Journal

Effects of adding interactive videogames to conventional rehabilitation program on radiological progression and upper extremity motor function in patients with hemiplegic stroke: a preliminary study.

  • Authors : Cinakli H; Faculty of Medicine, Department of Internal Medicine, Division of Rheumatology, Izmir Katip Celebi University, Izmir, Turkey.; Yetisgin A

Subjects: Upper Extremity*/Upper Extremity*/Upper Extremity*/physiopathology ; Stroke Rehabilitation*/Stroke Rehabilitation*/Stroke Rehabilitation*/methods ; Hemiplegia*/Hemiplegia*/Hemiplegia*/rehabilitation

  • Source: Somatosensory & motor research [Somatosens Mot Res] 2024 Dec; Vol. 41 (4), pp. 213-221. Date of Electronic Publication: 2023 Apr 05.Publisher: Informa Healthcare Country of Publication: England NLM ID: 8904127 Publication Model: Print-Electronic Cited Medium: Internet ISSN:

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Academic Journal

Distortions in time perception related to videogames, pornography, and TV series exposure: An experimental study in three independent samples.

Subjects: Time Perception* ; Substance-Related Disorders* ; Video Games*

  • Source: Journal of behavioral addictions [J Behav Addict] 2023 Dec 04; Vol. 12 (4), pp. 938-952. Date of Electronic Publication: 2023 Dec 04 (Print Publication: 2023).Publisher: Akadémiai Kiado Country of Publication: Hungary NLM ID: 101602037 Publication Model: Electronic-Print Cited Medium: Internet ISSN:

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Academic Journal

Use of Virtual Reality and Videogames in the Physiotherapy Treatment of Stroke Patients: A Pilot Randomized Controlled Trial.

  • Authors : Peláez-Vélez FJ; Doctoral Program in Health, Disability, Dependency and Wellness, Campus de Ciencias de la Salud, University of Murcia, 30120 Murcia, Spain.; Eckert M

Subjects: Stroke Rehabilitation*/Stroke Rehabilitation*/Stroke Rehabilitation*/methods ; Stroke* ; Virtual Reality*

  • Source: International journal of environmental research and public health [Int J Environ Res Public Health] 2023 Mar 08; Vol. 20 (6). Date of Electronic Publication: 2023 Mar 08.Publisher: MDPI Country of Publication: Switzerland NLM ID: 101238455 Publication Model: Electronic Cited Medium: Internet ISSN: 1660-4601

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Academic Journal

Playing videogames or using social media applications on smartphones causes mental fatigue and impairs decision-making performance in amateur boxers.

  • Authors : Fortes LS; Department of Physical Education, Universidade Federal da Paraíba, João Pessoa, Brazil.; Gantois P

Subjects: Athletic Performance* ; Social Media* ; Video Games*

  • Source: Applied neuropsychology. Adult [Appl Neuropsychol Adult] 2023 Mar-Apr; Vol. 30 (2), pp. 227-238. Date of Electronic Publication: 2021 Jun 01.Publisher: Taylor & Francis Group Country of Publication: United States NLM ID: 101584082 Publication Model: Print-Electronic Cited Medium: Internet

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Academic Journal

Single-player videogames in leadership learning.

  • Authors : Bezio KMS; Jepson School of Leadership Studies, University of Richmond, Richmond, Virginia, USA.

Subjects: Leadership* ; Video Games*; Curriculum

  • Source: New directions for student leadership [New Dir Stud Leadersh] 2022 Jun; Vol. 2022 (174), pp. 89-98.Publisher: Wiley Subscription Services, Inc Country of Publication: United States NLM ID: 101669124 Publication Model: Print Cited Medium: Internet

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Academic Journal

The association of problematic use of social media and online videogames with aggression is mediated by insomnia severity: A cross-sectional study in a sample of 18- to 24-year-old individuals.

  • Authors : Bersani FS; Department of Human Neurosciences, Sapienza University of Rome, Rome, Italy.; Barchielli B

Subjects: Behavior, Addictive*/Behavior, Addictive*/Behavior, Addictive*/epidemiology ; Sleep Initiation and Maintenance Disorders*/Sleep Initiation and Maintenance Disorders*/Sleep Initiation and Maintenance Disorders*/epidemiology ; Social Media*

  • Source: Aggressive behavior [Aggress Behav] 2022 May; Vol. 48 (3), pp. 348-355. Date of Electronic Publication: 2021 Dec 06.Publisher: Wiley-Liss Country of Publication: United States NLM ID: 7502265 Publication Model: Print-Electronic Cited Medium: Internet ISSN:

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Academic Journal

Upper Limb Physical Rehabilitation Using Serious Videogames and Motion Capture Systems: A Systematic Review.

Subjects: Movement* ; Upper Extremity* ; Video Games*

  • Source: Sensors (Basel, Switzerland) [Sensors (Basel)] 2020 Oct 22; Vol. 20 (21). Date of Electronic Publication: 2020 Oct 22.Publisher: MDPI Country of Publication: Switzerland NLM ID: 101204366 Publication Model: Electronic Cited Medium: Internet ISSN: 1424-8220

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Academic Journal

Can Immersive Virtual Reality Videogames Help Parkinson's Disease Patients? A Case Study.

  • Authors : Campo-Prieto P; HealthyFit Research Group, Department of Functional Biology and Health Sciences, Faculty of Physiotherapy, Galicia Sur Health Research Institute (IIS Galicia Sur), University of Vigo, E-36005 Pontevedra, Spain.; Rodríguez-Fuentes G

Subjects: Parkinson Disease*/Parkinson Disease*/Parkinson Disease*/diagnosis ; Video Games* ; Virtual Reality*

  • Source: Sensors (Basel, Switzerland) [Sensors (Basel)] 2021 Jul 15; Vol. 21 (14). Date of Electronic Publication: 2021 Jul 15.Publisher: MDPI Country of Publication: Switzerland NLM ID: 101204366 Publication Model: Electronic Cited Medium: Internet ISSN: 1424-8220

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Editorial & Opinion

Virtual reality experiences, embodiment, videogames and their dimensions in neurorehabilitation.

Subjects: User-Computer Interface* ; Video Games* ; Virtual Reality*

  • Source: Journal of neuroengineering and rehabilitation [J Neuroeng Rehabil] 2018 Nov 26; Vol. 15 (1), pp. 113. Date of Electronic Publication: 2018 Nov 26.Publisher: BioMed Central Country of Publication: England NLM ID: 101232233 Publication Model: Electronic Cited Medium: Internet ISSN: 1743-0003

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Academic Journal

"To Be Quite Honest, If It Wasn't for Videogames I Wouldn't Have a Social Life at All": Motivations of Young Adults With Autism Spectrum Disorder for Playing Videogames as Leisure.

  • Authors : Finke EH; Department of Audiology and Speech Pathology, University of Tennessee Health Science Center, Knoxville.; Hickerson BD

Subjects: Adolescent Behavior* ; Interpersonal Relations* ; Motivation*

  • Source: American journal of speech-language pathology [Am J Speech Lang Pathol] 2018 May 03; Vol. 27 (2), pp. 672-689.Publisher: American Speech-Language-Hearing Association Country of Publication: United States NLM ID: 9114726 Publication Model: Print Cited Medium:

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