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Academic Journal

Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms

Subjects: Empirical studies in HCI; Computer games; HCI theory

  • Source: Tyack , A & Mekler , E 2024 , ' Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms ' , ACM Transactions on Computer-Human

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Book

Cardboard Computers:The Obscure Legacy of Play Books in 2.5D Games

Subjects: toy books; digital games; worldbuilding

  • Source: Backe , H-J 2023 , Cardboard Computers : The Obscure Legacy of Play Books in 2.5D Games . in C A Bachmann (ed.) , Play it again : Vom Spielbilderbuch zum Videospiel .

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Academic Journal

What’s a Mini-Game? The Anatomy of Fishing Mini-Games

Subjects: Fishing mini-games; Video game design; Game mechanics

  • Source: Xiao , L Y 2023 , What’s a Mini-Game? The Anatomy of Fishing Mini-Games . in Digital Games Research Association (DiGRA) International

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Academic Journal

Procedurally generating rules to adapt difficulty for narrative puzzle games

Subjects: procedural generation; difficulty adjustment; genetic algorithm

  • Source: Volden , T , Grbic , D & Burelli , P 2023 , Procedurally generating rules to adapt difficulty for narrative puzzle games . in Proceedings of the IEEE Conference on Game

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Academic Journal

Jank Accounts: We Should Study 'Broken' Games

Subjects: HCI games research; Player experience; Game usability

  • Source: Bennett , D & Mekler , E 2023 , Jank Accounts: We Should Study 'Broken' Games . in CHI PLAY Companion '23 . https://doi.org/10.1145/3573382.3616045

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Academic Journal

Animals in Games, Language, and Culture

Subjects: Book review; Tom Tyler; Digital games

  • Source: Wirman , H E 2023 , ' Animals in Games, Language, and Culture ' , Game Studies , vol. 23 , no. 3 . < https://gamestudies.org/2303/articles/wirmnan_review >

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Book

Games as representational artifacts:A media-centered analytical approach to representation in games

Subjects: games; Representation; gender

  • Source: Jørgensen , I K H 2020 , Games as representational artifacts : A media-centered analytical approach to representation in games . ITU-DS ,

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Book

Game-comics and comic-games

Subjects: Hybridity; Cultural Studies; Media Theory

  • Source: Backe , H-J 2020 , Game-comics and comic-games . in R Andreas , S Daniel & T Jan-Noël (eds) , Comics and Videogames : From Hybrid Medialities to Transmedia Expansions .

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Book

The Development of Greater China’s Games Industry:From Copying to Imitation to Innovation

Subjects: Games; Production; development

  • Source: Nakamura , A & Wirman , H E 2021 , The Development of Greater China’s Games Industry : From Copying to Imitation to Innovation . in O Sotamaa & J Svelch (eds) , Game

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Academic Journal

Statistical Modelling of Level Difficulty in Puzzle Games

Subjects: level difficulty modeling; player experience; statistical model

  • Source: Kristensen , J T , Burelli , P & Valdivia , A 2021 , Statistical Modelling of Level Difficulty in Puzzle Games . in Proceedings of the 2021 IEEE Conference on

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