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Exploring interactive media for indoor large-capacity tourist attraction: Sound of the Netherlands
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- المؤلفون: Li, Xiaomin (author)
- نوع التسجيلة:
Electronic Resource
- الدخول الالكتروني :
http://resolver.tudelft.nl/uuid:5e7977f3-9cbe-4c14-85e9-395d8eeddad3
- معلومة اضافية
- Publisher Information:
2019-08-22
- نبذة مختصرة :
This graduation project focuses on leveraging interactive media and designs for a future large capacity indoor attraction, namely “sound of the Netherlands”. Since the project starts from scratch, project assumption is needed in the beginning to facilitate the follow-on study and design. Desk research was used to define the scope and formulate project assumptions, which are the stepping-stone for the following phases. Moreover, the research about the interactive media and representative sounds of the Netherlands were conducted to spot the relevant media and content that can be used in the design. In the second step, user research was conducted to define and better understand the target group. The result revealed their primary motivation, expectation, and concerns toward large capacity cultural tourist Attraction. Building upon this, the design goal was formulated: Design an interactive Creative Cultural Attraction (400-450 p/h) with a novel experience and intuitive interaction around the topic “Sound of the Netherlands, which allows people to feel free to enjoy with others and know about the lifestyle of the Netherlands. To address the design goal, the designer viewed current large-capacity tourist attraction. Moreover, the literature research on how to adopt intuitive interaction design for a variety of users was conducted to find possible design solutions. The fourth stage was the design phase. The design started with building a holistic story and context for the Attraction. JORA VISION suggests to kick off the attraction design from developing the storyline. Two brainstorming sessions were conducted to develop the storyline. There is no precise number about the size and scale of the Attraction given in the design brief. So the designer developed a space model based on the design requirements and visitors' needs. After the space model was built, the detailed interaction design is developed along with the design guideline. Finally, an evalua
- الموضوع:
- Availability:
Open access content. Open access content
© 2019 Xiaomin Li
- Note:
English
- Other Numbers:
NLTUD oai:tudelft.nl:uuid:5e7977f3-9cbe-4c14-85e9-395d8eeddad3
1122926096
- Contributing Source:
DELFT UNIV OF TECHNOL
From OAIster®, provided by the OCLC Cooperative.
- الرقم المعرف:
edsoai.on1122926096
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