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Geração de ambientes virtuais de ensino-aprendizagem para cursos baseados na realização de projetos ; Generation of virtual environments of teaching-learning ofr courses based on the realization of projects

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  • معلومة اضافية
    • Contributors:
      Aranha, Eduardo Henrique da Silva; Lucena, Márcia Jacyntha Nunes Rodrigues; Bittencourt, Roberto Almeida
    • بيانات النشر:
      Brasil
      UFRN
      PROGRAMA DE PÓS-GRADUAÇÃO EM SISTEMAS E COMPUTAÇÃO
    • الموضوع:
      2017
    • Collection:
      Universidade Federal do Rio Grande do Norte: Repositório Institucional (RI UFRN)
    • نبذة مختصرة :
      The high rates of failure and avoidance in computing courses become a limiting factor for the development of several professional areas, making the supply of skilled labor scarce. In this sense, game development courses that apply the project-based learning method, to stimulate learning, and the use of virtual tutors, to direct the student in learning, seek to leave the learning environment of computational concepts more attractive and playful. Thus, this work aims to develop and evaluate a system of generation of virtual tutors for profiles of different students of the same class, being able to be applied to distance education or face-to-face teaching. In this way, two prototype tutors were developed and evaluated in order to observe the impact of using more than one tutor format in a class. The results showed that the students had fun during the classes, motivated by the ludic factor linked to the programming classes of games and virtual tutors. This factor allowed the students to present good results during the development of the games, with more than 75% of the students concluding the problems proposed, with the others presenting around 90% of progress to complete the games. Another point observed was that the groups presented a profile distinction in order of 56% to 44% of dispersion among the tutors who more adapted to their profile, suggesting that the application of the generator was welcome, however, other studies are necessary to show more forcefully this presented data. ; Os altos índices de reprovação e evasão em cursos de computação torna-se um fator limitador para o desenvolvimento de diversas áreas profissionais, tornando a oferta de mão de obra especializada escassa. Neste sentido, cursos de desenvolvimento de jogos que apliquem o método de aprendizagem baseada em projetos, para dinamizar o aprendizado, e o uso de tutores virtuais, para direcionar o estudante no aprendizado, buscam deixar o ambiente de aprendizado de conceitos ligados a computação mais atrativos e lúdicos. Assim, este trabalho ...
    • File Description:
      application/pdf
    • Relation:
      SANTANA, Alan de Oliveira. Geração de ambientes virtuais de ensino-aprendizagem para cursos baseados na realização de projetos. 2017. 95f. Dissertação (Mestrado em Sistemas e Computação) - Centro de Ciências Exatas e da Terra, Universidade Federal do Rio Grande do Norte, Natal, 2017.; https://repositorio.ufrn.br/jspui/handle/123456789/24821
    • Rights:
      Acesso Aberto
    • الرقم المعرف:
      edsbas.F1CE0F01