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Design Research at the Border of Art, Technology, and Healthcare: Interdisciplinary Challenges of Games for Health Research

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  • معلومة اضافية
    • الموضوع:
      2024
    • Collection:
      Smithsonian Institution: Figshare
    • نبذة مختصرة :
      Healthcare research is increasingly becoming more multidisciplinary with the involvement of various disciplines outside the medical sciences including but not limited to engineering, computer science, human-computer interaction, and games. Since game development is interdisciplinary, games for health (G4H) encloses transitions between technology, humanities, social sciences, and health & rehabilitation. At an overlapping discourse of multi-disciplinarity, inter-disciplinarity, and trans-disciplinarity, this paper presents design research as a core research methodology for G4H research via reflecting on a G4H project. The aims of the paper are (1) motivating the use of design research for G4H, (2) reflecting on the challenges of interdisciplinary research, and (3) initiating a discourse for a more informed research practice and a well-directed research future in the areas of G4H.
    • Relation:
      https://figshare.com/articles/conference_contribution/Design_Research_at_the_Border_of_Art_Technology_and_Healthcare_Interdisciplinary_Challenges_of_Games_for_Health_Research/23657541
    • الرقم المعرف:
      10.58054/mediadesignschool.23657541.v1
    • الدخول الالكتروني :
      https://doi.org/10.58054/mediadesignschool.23657541.v1
    • Rights:
      CC BY 4.0
    • الرقم المعرف:
      edsbas.AF53E8E8