نبذة مختصرة : Healthcare research is increasingly becoming more multidisciplinary with the involvement of various disciplines outside the medical sciences including but not limited to engineering, computer science, human-computer interaction, and games. Since game development is interdisciplinary, games for health (G4H) encloses transitions between technology, humanities, social sciences, and health & rehabilitation. At an overlapping discourse of multi-disciplinarity, inter-disciplinarity, and trans-disciplinarity, this paper presents design research as a core research methodology for G4H research via reflecting on a G4H project. The aims of the paper are (1) motivating the use of design research for G4H, (2) reflecting on the challenges of interdisciplinary research, and (3) initiating a discourse for a more informed research practice and a well-directed research future in the areas of G4H.
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