Item request has been placed! ×
Item request cannot be made. ×
loading  Processing Request

Playing in the pandemic: implications for Physical Education from the ludic culture inventory ; Brincar na pandemia: implicações para a Educação Física a partir do inventário da cultura lúdica

Item request has been placed! ×
Item request cannot be made. ×
loading   Processing Request
  • معلومة اضافية
    • بيانات النشر:
      Departamento de Educación Física
    • الموضوع:
      2021
    • Collection:
      Universidad Nacional de La Plata, Facultad de Humanidades y Ciencias de la Educación (FaHCE-UNLP): Portal de Revistas de la FaHCE
    • نبذة مختصرة :
      The research aimed to describe the ludic culture of children aged between 4 and 11 in the home environment during the Coronavirus pandemic and to reflect on the impacts of this inventory on school Physical Education. To do this, we applied an online questionnaire, following the convenience and snowball sampling techniques. The study included 611 adults who live with children aged between 4 and 11, who answered questions about the elements of game culture: partners, space, time, and game inventory. The data were analyzed and presented using descriptive statistics (absolute and relative frequency) and to compare the frequencies between the age groups we used the Chi-square test (P<0.05). The results point out that the inventory of games is diversified, most children play longer alone and use the inner space of the house. Significant differences between the age groups were found in the time spent playing, with the group of older children playing fewer hours than the others. We conclude, therefore, that the ludic culture, as a sociocultural co-construction, was affected by the context of the pandemic, which may have possible implications for the field of Physical Education, especially at school. ; A pesquisa teve como objetivo descrever a cultura lúdica de crianças entre quatro e 11 anos, desenvolvida no ambiente doméstico, durante a pandemia de Coronavírus, e refletir sobre os impactos desse inventário na Educação Física escolar. Para tal aplicamos um questionário de forma online, seguindo a técnica de amostragem por conveniência e bola de neve. Participaram do estudo 611 adultos que convivem com crianças entre quatro e 11 anos, os quais responderam questões sobre elementos da cultura lúdica: parceiros, espaço, tempo e inventário de brincadeiras. Os dados foram analisados e apresentados por meio de estatística descritiva (frequência absoluta e relativa) e para comparar as frequências entre os grupos etários utilizamos o teste de Qui-Quadrado (P<0,05). Os resultados apontam que o inventário dos jogos é ...
    • File Description:
      text/html; application/pdf; application/epub+zip
    • Relation:
      https://efyc.fahce.unlp.edu.ar/article/view/efyce197/14877; https://efyc.fahce.unlp.edu.ar/article/view/efyce197/14934; https://efyc.fahce.unlp.edu.ar/article/view/efyce197/14906; https://efyc.fahce.unlp.edu.ar/article/view/efyce197
    • الدخول الالكتروني :
      https://efyc.fahce.unlp.edu.ar/article/view/efyce197
    • Rights:
      https://creativecommons.org/licenses/by-nc-nd/4.0
    • الرقم المعرف:
      edsbas.14FDA04F