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Pengaruh Model Pembelajaran Cooperative Learning Tipe Teams Games Tournaments Terintegrasi Media Puzzle terhadap Hasil Belajar IPS ; PENGARUH MODEL PEMBELAJARAN COOPERATIVELEARNING TIPE TEAMS GAMES TOURNAMENTS DIINTEGRASIKAN DENGAN MEDIA PUZZLE TERHADAP HASIL BELAJAR IPS SISWA SDN GUGUS II BENGKULU UTARA

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  • المؤلفون: Herjanah, Septia; Lusa, Herman
  • المصدر:
    JURIDIKDAS: Jurnal Riset Pendidikan Dasar; Vol. 6 No. 3 (2023); 307-313 ; JURIDIKDAS; Vol 6 No 3 (2023); 307-313 ; 2686-4630 ; 2615-6814
  • نوع التسجيلة:
    article in journal/newspaper
  • اللغة:
    Indonesian
  • معلومة اضافية
    • بيانات النشر:
      Universitas Bengkulu
    • الموضوع:
      2023
    • Collection:
      Open Journal System (OJS) Universitas Bengkulu
    • نبذة مختصرة :
      Learning Models of Teams Games Tournaments Type Integrated with Media Puzzles on student learning outcomes in social studies subjects of class V SDN Gugus II Bengkulu Utara. The type used is quantitative research. The method used is quasy experiment with research design The Matching Only Pretest-Postest Group Design. The population is SDN Gugus IIBengkulu Utara. The sampling technique uses cluster random sampling. The sample is B-accredited SDN and KTSP curriculum. Class V at SDN 090 with the number of students as many as 15 students as the experimental class and class V students at SDN 099 with the number of students as many as 15 students as the control class. The t-test results get tcount (4.132)> t table (1.666). The tcount obtained is higher than ttable, it can be concluded that there is a significant influence of the Cooperative Learning learning model Teams Games Tournaments Type Integrates With Media Puzzle on Social Studies learning outcomes of students in class V SDN Gugus II Bengkulu Utara. ; ABSTRACTLearning Models of Teams Games Tournaments Type Integrated with Media Puzzles on student learning outcomes in social studies subjects of class V SDN Gugus II Bengkulu Utara. The type used is quantitative research. The method used is quasy experiment with research design The Matching Only Pretest-Postest Group Design. The population is SDN Gugus IIBengkulu Utara. The sampling technique uses cluster random sampling. The sample is B-accredited SDN and KTSP curriculum. Class V at SDN 090 with the number of students as many as 15 students as the experimental class and class V students at SDN 099 with the number of students as many as 15 students as the control class. The t-test results get tcount (4.132)> t table (1.666). The tcount obtained is higher than ttable, it can be concluded that there is a significant influence of the Cooperative Learning learning model Teams Games Tournaments Type Integrates With Media Puzzle on Social Studies learning outcomes of students in class V SDN Gugus II Bengkulu ...
    • File Description:
      application/pdf
    • Relation:
      https://ejournal.unib.ac.id/juridikdasunib/article/view/8991/13783; https://ejournal.unib.ac.id/juridikdasunib/article/view/8991
    • الدخول الالكتروني :
      https://ejournal.unib.ac.id/juridikdasunib/article/view/8991
    • Rights:
      Copyright (c) 2023 JURIDIKDAS: Jurnal Riset Pendidikan Dasar ; https://creativecommons.org/licenses/by-sa/4.0
    • الرقم المعرف:
      edsbas.10978DE6