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Digital Games (Gamification) in Learning and Training: An Approach to Adaptation and Integration in the Classroom
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- المؤلفون: Vargas-Macías, Zulma Liliana (ORCID Vargas-Macías, Zulma Liliana (ORCID 0000-0001-7766-3556); Rodríguez-Hernandez, Ariel Adolfo (ORCID Rodríguez-Hernandez, Ariel Adolfo (ORCID 0000-0003-1906-7734); Sánchez-Sáenz, Claudia Liliana (ORCID Sánchez-Sáenz, Claudia Liliana (ORCID 0000-0002-2952-0857)
- اللغة:
English
- المصدر:
GIST Education and Learning Research Journal. Jan-Jun 2020 (20):171-188.
- الموضوع:
2020
- نوع التسجيلة:
Journal Articles
Reports - Research
- معلومة اضافية
- Availability:
Institucion Universitaria Columbo Americana UNCA. Calle 19 # 2A - 49 Third Floor, Bogata, Columbia. Tel: +571-281-1777 Ext 1291; e-mail: gist@unica.edu.co; Web site: https://latinjournal.org/index.php/gist/index
- Peer Reviewed:
Y
- المصدر:
18
- Education Level:
Higher Education
Postsecondary Education
- الموضوع:
- ISSN:
1692-5777
- نبذة مختصرة :
This article is the result of the SGI 2174 project. Its objective is to identify how elements, techniques and mechanics game (gamification) have been implemented, as an ICT-mediated learning strategy for learning and training in the education. A systemic literary review of works on the subject is carried out to contextualize and identify methods, techniques, tools and platforms of gamification. The results make an analysis of the articles reviewed, and describe and describe the technologies and methodologies of gamification and the most relevant results with which gamification has been implemented in educational and business environments. This project is developed in the research groups TelemaTICs and TICA, and funded by DIN-UPTC.
- نبذة مختصرة :
As Provided
- الموضوع:
2020
- الرقم المعرف:
EJ1262689
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