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'Gaming in Education and E-Learning: Mock-Trials, Mock-Elections and Crisis-Simulations for Political Sciences and Communications Courses'

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  • المؤلفون: Rimanelli, Marco; Gurba, Krzysztof
  • اللغة:
    English
  • المصدر:
    International Association for Development of the Information Society. 2019.
  • الموضوع:
    2019
  • نوع التسجيلة:
    Speeches/Meeting Papers
    Reports - Evaluative
  • معلومة اضافية
    • Peer Reviewed:
      Y
    • المصدر:
      9
    • Education Level:
      Higher Education
      Postsecondary Education
    • الموضوع:
    • الموضوع:
    • نبذة مختصرة :
      Among recent e-Learning Pedagogical Strategies, gaming and crisis-simulation games are increasingly used in recent years in university-learning and Blended-courses as an out-of-context effective tool for role-playing and education, especially in Law Schools and Business Schools. Gaming covers several sub-fields (war-games; Law School Mock-Trials; Tailor-made educational games in Business; playing commercials-off-the-shelf games; programming and code-learning; games to promote social inclusion of marginalized groups; Model U.N. and crisis-simulations) and are recently enhanced by the impact of using multi-modality and on-line education to apply several concurrent modes of presentation/communications, which are now being applied also in Political Sciences and Communications courses. In recent years, the much-touted future role of the Net-Generation of children and youth who grew-up with computer games should find a natural educational outlet in gaming, but this has been limited to the entertainment field, rather than university education, or in computer coding and programming, where gaming (both on-line and face-to-face) has only marginal effects, due to students' inability to grasp theoretical concepts, poor preparation or poor motivation. Thus, despite already existing methods of gamification in education, its promise as a didactic method in schools and universities is still at its beginnings. This paper analyzes as case-studies the emerging impact of gaming simulations in Political Sciences Blended-courses at Saint Leo University, USA and in Communications courses at the Pedagogical University of Kraków, Poland. [For the full proceedings, see ED621557.]
    • نبذة مختصرة :
      As Provided
    • الموضوع:
      2022
    • الرقم المعرف:
      ED621616