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Game Programming Course - Creative Design and Development.
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- المؤلفون: Henno, J.; Jaakkola, H.
- المصدر:
International Journal of Emerging Technologies in Learning; 2008, Vol. 3 Issue S2, p14-17, 4p, 3 Illustrations, 1 Diagram
- الموضوع:
- معلومة اضافية
- نبذة مختصرة :
Rapid developments of the Electronic Entertainment - computer and video games, virtual environments, the "Games 3.0" revolution - influences also courses about Games and Virtual Environments. In the following is discussed the course "Games and Virtual Environments" presented in the fall 2007 term in Tallinn University of Technology; the main emphasis of the course was not on programming technology, but on understanding games as a special form of communication and exploring specific features of this form. [ABSTRACT FROM AUTHOR]
- نبذة مختصرة :
Copyright of International Journal of Emerging Technologies in Learning is the property of International Association of Online Engineering (IAOE) and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holder's express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
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